Team Members
Alma Azzoni - Designer
Working on the physical and virtual graphical interfaces of the game, in specific haptic devices, phicons and icons. Supplied design relevant solutions for the game board, its materials and player figures. Communicated closely with the Programmer to integrate the graphical user interface into the overall framework.
Armen Kasamanyan - Electrical Engineer
Contributed abstract and unsual solutions while investigating and collecting raw materials from the DIY-shop.
Omar Hanoun - Electrical Engineer
Joint-collaboration between both Engineers, Programmer and Designer to come up with the final shape and appearance of the game board. Consulting and advice to the team on engineering problems while creating visual solution proposals in 3D Max.
Soenke Dohrn - Project Manager
Concerned with the overall management of the project. Facilitated the information and knowledge exchange between visual, technical design and the programming modules. Moreover responsible for the overall documentation, the web-site and the poster.
Wendy Ann Mansilla - Programmer
Responsible for making the phidget sensors run based on the specifications. Coordinated with the Supervisor and Project Manager to execute the game program logic coding. Also facilitated the graphics animation and sound interface.
Bernhard Jung - Supervisor
Special thanks from the team to Bernhard for his outstanding support in all aspects of the game.